A tutorial on how to write a sprite packer in Python
Creating a glass brain animation in Unity
A postmortem of my Ludum Dare 50 entry, Embers
Creating localized season effects for Hedge Maze
Creating vines for Hedge Maze using Bézier curves
Generating procedural bushes and leaves for Hedge Maze
Snow simulation in Houdini
Stereo camera pipeline tools for Maya
Colorization pipeline tools in Nuke
Lighting and compositing in Maya and After Effects
Interview with Dr. Gary Bertoline for Purdue's 150 Years of Giant Leaps
Houdini: Stereoscopic Fundamentals course on Pluralsight
A postmortem of my Ludum Dare 31 entry, Much Ado About Pirates
A VFX breakdown from the Tapple board game commercial
A postmortem of my Ludum Dare 28 enty, Treasurequest