Writing a Sprite Packer

A tutorial on how to write a sprite packer in Python

Mission: Joy

Creating a glass brain animation in Unity

Ludum Dare 50

A postmortem of my Ludum Dare 50 entry, Embers

Season Bubble Shader

Creating localized season effects for Hedge Maze

Bézier Vines

Creating vines for Hedge Maze using Bézier curves

Procedural Bushes

Generating procedural bushes and leaves for Hedge Maze

The Beacon

Snow simulation in Houdini

Marvel: Stereo Cameras

Stereo camera pipeline tools for Maya

They Shall Not Grow Old

Colorization pipeline tools in Nuke

One Per Person

Lighting and compositing in Maya and After Effects

Giant Leaps: Purdue Polytechnic

Interview with Dr. Gary Bertoline for Purdue's 150 Years of Giant Leaps

Houdini: Stereoscopic Fundamentals

Houdini: Stereoscopic Fundamentals course on Pluralsight

Ludum Dare 31

A postmortem of my Ludum Dare 31 entry, Much Ado About Pirates

Tapple VFX Breakdown

A VFX breakdown from the Tapple board game commercial

Ludum Dare 28

A postmortem of my Ludum Dare 28 enty, Treasurequest